Shoots a long range grappling hook that pulls a single enemy unit close.
Grappler Tips
- Once built it will only remain for a certain amount of time.
- Every few seconds, the Grappler shoots a long range grappling hook that pulls a single enemy unit close. While pulling the Troop it deals minor damage.
Grappler Offensive Strategy
- To distract the Grappler you can use Critters. This way you can avoid other (more important) units from being grabbed
- Cheap, small Troops like Riflemen and Zooka can also be used to get to the Grappler first. Losing a single Riflemen or Zooka is not as bad as losing a single heavy expensive Troop like a Tank for example.
- When using large heavy units (Tank, Scorcher etc) at the frontline you should use Smoke Screens on the Grappler to prevent unit loss.
Grappler Defensive Strategy
- The best place to put a Grappler is in the middle of some other Defensive Buildings. Most preffered surrounded by multiple Cannons and/or Boom Cannons. This way when the Grappler grabs heavy units they can be destroyed quickly.
- Carefully consider the spot for the Grappler, since the Troops that it pulls could serve as a distraction for the other defensive buildings.
- Building size
- 3×3
Level | Health | Damage Per Sec. | Damage per Shot | Attack Speed | Build Cost Critical Fuse | Build Cost Complex Gear | Build Cost Power Rod | Build Cost Field Capacitor | Build Time | Weapon lab level |
---|---|---|---|---|---|---|---|---|---|---|
1 | 20 | 25 | 125 | 5s | 3 | 0 | 3 | 0 | 1h | 1 |
2 | 25 | 25 | 100 | 4s | 3 | 3 | 3 | 3 | 4h | 3 |
3 | 30 | 25 | 75 | 3s | 3 | 3 | 3 | 9 | 12h | 4 |